Guides

Step-by-step tutorials for common CADit tasks including tracing images, creating cookie cutters, multi-color printing, and Code Mode.

Guides

These guides walk you through specific tasks from start to finish. Each guide focuses on accomplishing a practical goal using CADit's features.

Drawing and tracing

Tracing images

Import a reference image and trace it to create 3D shapes. Covers automatic region tracing with tolerance adjustment and manual tracing with drawing tools.

Project tutorials

Design custom cookie cutters using two methods: outline shapes for wall-only cutters, and hole material for cutters with solid backing rims. Includes tips for adding imprint details.

Creating multi-color 3D prints

Design models with multiple colors and export them for multi-material 3D printing. Covers color region planning, working with Doodle Mode layers, and exporting 3MF files that preserve color data for your slicer.

3D techniques

Working with multiple spaces

Build designs with features on multiple faces by creating drawing planes on different surfaces using the Place Space and Space Picker tools.

Creating objects of revolution

Design vases, bowls, and other rotationally symmetric objects by revolving a 2D profile around an axis.

Code Mode

Code Mode basics

Learn the fundamentals of creating 3D models with code. Covers project structure, primitives (cube, cylinder, sphere), transformations, boolean operations, and 2D extrusion.

Code Mode parameters

Define parameters to create customizable designs. Covers all parameter types (numbers, sliders, text, choices, images, shapes) and how to build parametric models with user-adjustable controls.

Multi-file projects

Organize code across multiple files with imports, exports, and package.json configuration for larger projects.

Creating parametric designs

Step-by-step tutorial for building a customizable storage box with adjustable dimensions, wall thickness, corner styles, and an optional lid.

Scene output scripts

Create scripts that output native CADit shapes (rectangles, circles, stars, polygons) instead of a single 3D mesh. Includes shape input, twist, sculpt, revolve, and full example scripts.

Choosing a guide

If you want to...Start with
Turn a logo or drawing into a 3D modelTracing images
Make a custom cookie cutterCreating cookie cutters
Print with multiple filament colorsCreating multi-color 3D prints
Draw on different faces of a 3D objectWorking with multiple spaces
Create a vase or bowl from a profileCreating objects of revolution
Write code to generate 3D shapesCode Mode basics
Add sliders and controls to code objectsCode Mode parameters
Organize code across multiple filesMulti-file projects
Build a full parametric design from scratchCreating parametric designs
Output native CADit shapes from codeScene output scripts